Result: 7-0
It turns out Lumen-Class Frigate is a powerful Magic: the Gathering card. I was able to tempo my opponents out and secure a trophy.
Draft
I started with The Seriema over not much. Maybe Vote Out or Systems Override are in contention. Dubious Delicacy second over removal spells in red and green; the white cards in this pack were underwhelming. I follow up with four blue cards in a row; I'm hoping a 6th pick Selfcraft Mechan is a good sign.
I wasn't sure whether to take Lumen-Class Frigate or Syr Vondam, Sunstar Exemplar as p2p1. Both are powerful cards. If I had remembered that I had The Seriema, I probably would have taken Syr Vondam (and get a second Seriema two packs later!). As it is, I think Lumen-Class Frigate ended up being a good pick. 2x Seriema and Syr Vondam would definitely be a formidable force, though color fixing in white-blue isn't amazing. Of course, I might have taken p2p4 Godless Shrine instead of Cryogen Relic. Blue and white appear to be reasonably open. I don't see another black card for the rest of the pack.
Deckbuilding
I left both Seriemas in the sideboard. I didn't have a legendary creature to fetch. Maybe the 5/5 flyer with station 7 is good enough to play on its own but it felt underwhelming to me. I leave Pinnacle Kill-Ship in the board for mana considerations. Mouth of the Storm and 2x Mechanozoa seem adequate to me. I wish I had a Dockworker Drone instead of Nanoform Sentinel. Divert Disaster ends up being pretty bad in my deck since I'm tapping out every turn.
Gameplay
Game two was rough. Picking up a Cryogen Relic with Exosuit Savior feels amazing, though I was on the draw and had to discard to hand size. I forgot about Zookeeper Mechan's second ability and took a ton of damage, though I'm not sure I would have chump-blocked. Luckily, I have some good draws and powerful cards. Mechanozoa and Mouth of the Storm clear the way to finish the job.
Thrumming Hivepool is a scary card but I was able to buy enough time with Lost in Space to draw into Banishing Light. I let my opponent have two slivers rather than sending the Hivepool to space a second time so that I could instead develop my board, play Mechanozoa and hit for 6. I think that was the right move. I forgot Monoist Circuit-Feeder was a card in a previous game and died needlessly to it, but I was keeping track and noted that it wouldn't kill me on the empty board at the end of game 3.
My opponent in game 4 had an insane UG deck and I'm a little surprised I won but the tempo plan worked excellently. They never see the second Lost in Space coming. Despite the high card quality of my opponent's deck, I felt like I had the game under control throughout and think I played the game well.
My game 5 opponent played 3 Nebula Dragons against me (one rescued from Banishing Light) and still lost. Mouth of the Storm! Mechanozoa, Lost in Space, and Cryogen Relic cleared so many blockers for me to punch through the last points of damage throughout the draft.
Nanoform Sentinel was so awkward in my games. It's natural to go Lumen-Class Freighter into Sentinel, but then Sentinel only untaps a land when it crews the Freighter. I almost lost a game from untapping the wrong creature after an attack. I definitely could have utilized this card better.